Method
CoglPipelineset_layer_point_sprite_coords_enabled
Declaration [src]
gboolean
cogl_pipeline_set_layer_point_sprite_coords_enabled (
CoglPipeline* pipeline,
int layer_index,
gboolean enable,
GError** error
)
Description [src]
When rendering points, if enable
is TRUE
then the texture
coordinates for this layer will be replaced with coordinates that
vary from 0.0 to 1.0 across the primitive. The top left of the
point will have the coordinates 0.0,0.0 and the bottom right will
have 1.0,1.0. If enable
is FALSE
then the coordinates will be
fixed for the entire point.
Stability: | Unstable |
Available since: | 2.0 |