Method
CoglOnscreenshow
Declaration [src]
void
cogl_onscreen_show (
CoglOnscreen* onscreen
)
Description [src]
This requests to make onscreen
visible to the user.
Actually the precise semantics of this function depend on the window system currently in use, and if you don’t have a multi-windowining system this function may in-fact do nothing.
This function will implicitly allocate the given onscreen
framebuffer before showing it if it hasn’t already been allocated.
When using the Wayland winsys calling this will set the surface to
a toplevel type which will make it appear. If the application wants
to set a different type for the surface, it can avoid calling
cogl_onscreen_show()
and set its own type directly with the Wayland
client API via cogl_wayland_onscreen_get_surface()
.
Stability: | Unstable |
Available since: | 2.0 |