Method
CoglOnscreenadd_dirty_callback
Declaration [src]
CoglOnscreenDirtyClosure*
cogl_onscreen_add_dirty_callback (
CoglOnscreen* onscreen,
CoglOnscreenDirtyCallback callback,
void* user_data,
CoglUserDataDestroyCallback destroy
)
Description [src]
Installs a callback
function that will be called whenever the
window system has lost the contents of a region of the onscreen
buffer and the application should redraw it to repair the buffer.
For example this may happen in a window system without a compositor
if a window that was previously covering up the onscreen window has
been moved causing a region of the onscreen to be exposed.
The callback
will be passed a CoglOnscreenDirtyInfo
struct which
describes a rectangle containing the newly dirtied region. Note that
this may be called multiple times to describe a non-rectangular
region composed of multiple smaller rectangles.
The dirty events are separate from COGL_FRAME_EVENT_SYNC
events so
the application should also listen for this event before rendering
the dirty region to ensure that the framebuffer is actually ready
for rendering.
Stability: | Unstable |
Available since: | 1.16 |
Parameters
callback |
CoglOnscreenDirtyCallback |
A callback function to call for dirty events. |
|
user_data |
void* |
A private pointer to be passed to |
|
The argument can be NULL . | |
The data is owned by the caller of the function. | |
destroy |
CoglUserDataDestroyCallback |
An optional callback to destroy |
Return value
Returns: | CoglOnscreenDirtyClosure |
A |
|
The caller of the method takes ownership of the data, and is responsible for freeing it. |