Method
CoglFramebufferfrustum
Declaration [src]
void
cogl_framebuffer_frustum (
CoglFramebuffer* framebuffer,
float left,
float right,
float bottom,
float top,
float z_near,
float z_far
)
Description [src]
Replaces the current projection matrix with a perspective matrix for a given viewing frustum defined by 4 side clip planes that all cross through the origin and 2 near and far clip planes.
Stability: | Unstable |
Available since: | 1.10 |
Parameters
left |
float |
X position of the left clipping plane where it intersects the near clipping plane. |
|
right |
float |
X position of the right clipping plane where it intersects the near clipping plane. |
|
bottom |
float |
Y position of the bottom clipping plane where it intersects the near clipping plane. |
|
top |
float |
Y position of the top clipping plane where it intersects the near clipping plane. |
|
z_near |
float |
The distance to the near clipping plane (Must be positive) |
|
z_far |
float |
The distance to the far clipping plane (Must be positive) |