Constructor
CoglTexture2DSlicednew_from_data
Declaration [src]
CoglTexture2DSliced*
cogl_texture_2d_sliced_new_from_data (
CoglContext* ctx,
int width,
int height,
int max_waste,
CoglPixelFormat format,
int rowstride,
const uint8_t* data,
GError** error
)
Description [src]
Creates a new CoglTexture2DSliced
texture based on data residing
in memory.
A CoglTexture2DSliced
may internally be comprised of 1 or more
CoglTexture2D
textures depending on GPU limitations. For example
if the GPU only supports power-of-two sized textures then a sliced
texture will turn a non-power-of-two size into a combination of
smaller power-of-two sized textures. If the requested texture size
is larger than is supported by the hardware then the texture will
be sliced into smaller textures that can be accessed by the hardware.
max_waste
is used as a threshold for recursively slicing the
right-most or bottom-most slices into smaller sizes until the
wasted padding at the bottom and right of the textures is less than
specified. A negative max_waste
will disable slicing.
data
pointer does not need to remain valid once this function
returns. This means it is not possible to configure the texture
before it is allocated. If you do need to configure the texture
before allocation (to specify constraints on the internal format
for example) then you can instead create a CoglBitmap
for your
data and use cogl_texture_2d_sliced_new_from_bitmap()
or use
cogl_texture_2d_sliced_new_with_size()
and then upload data using
cogl_texture_set_data()
max_waste
value is given. If the given virtual texture size is larger than is
supported by the hardware but slicing is disabled the texture size
would be too large to handle.
Available since: | 1.16 |
Parameters
ctx |
CoglContext |
A |
|
The data is owned by the caller of the function. | |
width |
int |
Width of texture in pixels. |
|
height |
int |
Height of texture in pixels. |
|
max_waste |
int |
The threshold of how wide a strip of wasted texels are allowed along the right and bottom textures before they must be sliced to reduce the amount of waste. A negative can be passed to disable slicing. |
|
format |
CoglPixelFormat |
The |
|
rowstride |
int |
The memory offset in bytes between the start of each
row in |
|
data |
const uint8_t* |
Pointer the memory region where the source buffer resides. |
|
The data is owned by the caller of the function. | |
error |
GError ** |
The return location for a GError* , or NULL . |
Return value
Returns: | CoglTexture2DSliced |
A newly created |
|
The caller of the function takes ownership of the data, and is responsible for freeing it. |