Virtual Method
CoglOnscreenqueue_damage_region
Declaration [src]
void
queue_damage_region (
CoglOnscreen* onscreen,
const int* rectangles,
int n_rectangles
)
Description [src]
Implementation for https://www.khronos.org/registry/EGL/extensions/KHR/EGL_KHR_partial_update.txt This immediately queues state to OpenGL that will be used for the next swap. This needs to be called every frame.