Method
CoglTextureset_data
Declaration [src]
gboolean
cogl_texture_set_data (
CoglTexture* texture,
CoglPixelFormat format,
int rowstride,
const uint8_t* data,
int level,
GError** error
)
Description [src]
texture
a CoglTexture
.
Sets all the pixels for a given mipmap level
by copying the pixel
data pointed to by the data
argument into the given texture
.
data
should point to the first pixel to copy corresponding
to the top left of the mipmap level
being set.
If rowstride
equals 0 then it will be automatically calculated
from the width of the mipmap level and the bytes-per-pixel for the
given format
.
A mipmap level
of 0 corresponds to the largest, base image of a
texture and level
1 is half the width and height of level 0. If
dividing any dimension of the previous level by two results in a
fraction then round the number down (floor()
), but clamp to 1
something like this:
next_width = MAX (1, floor (prev_width));
You can determine the number of mipmap levels for a given texture like this:
n_levels = 1 + floor (log2 (max_dimension));
Where %max_dimension is the larger of cogl_texture_get_width()
and
cogl_texture_get_height()
.
It is an error to pass a level
number >= the number of levels that
texture
can have according to the above calculation.
CoglTexture
is allocated lazily then
if the given texture
has not previously been allocated then this
api can return FALSE
and throw an exceptional error
if there is
not enough memory to allocate storage for texture
.
Parameters
format |
CoglPixelFormat |
The |
|
rowstride |
int |
Rowstride of the source |
|
data |
An array of uint8_t |
The source data, pointing to the first top-left pixel to set. |
|
The data is owned by the caller of the function. | |
level |
int |
The mipmap level to update (Normally 0 for the largest, base texture) |
|
error |
GError ** |
The return location for a GError* , or NULL . |