Constructor

CoglBitmapnew_with_size

Declaration [src]

CoglBitmap*
cogl_bitmap_new_with_size (
  CoglContext* context,
  unsigned int width,
  unsigned int height,
  CoglPixelFormat format
)

Description [src]

Creates a new CoglBitmap with the given width, height and format. The initial contents of the bitmap are undefined.

The data for the bitmap will be stored in a newly created CoglPixelBuffer. You can get a pointer to the pixel buffer using cogl_bitmap_get_buffer(). The CoglBuffer API can then be used to fill the bitmap with data.

Cogl will try its best to provide a hardware array you can map, write into and effectively do a zero copy upload when creating a texture from it with cogl_texture_new_from_bitmap(). For various reasons, such arrays are likely to have a stride larger than width * bytes_per_pixel. The user must take the stride into account when writing into it. The stride can be retrieved with cogl_bitmap_get_rowstride().

Stability:Unstable
Available since:1.10

Parameters

context CoglContext
 

A CoglContext.

 The data is owned by the caller of the function.
width unsigned int
 

Width of the bitmap in pixels.

height unsigned int
 

Height of the bitmap in pixels.

format CoglPixelFormat
 

The format of the pixels the array will store.

Return value

Returns: CoglBitmap
 

A CoglPixelBuffer representing the newly created array or NULL on failure.

 The caller of the function takes ownership of the data, and is responsible for freeing it.